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Peter Aversten has updated his popular RenderMan Training se […]
Probably the most basic of any shader parameter, the diffuse […]
Building a metal flake shader.
Building a racing stripe for Stirling the RenderMan way.
First look at the new preset browser.
Working with the Pixar Layer Shader on Stirling to apply his […]
And introduction to the PxrLayer surface and working with th […]
A look at some advanced color settings, double sided and tra […]