Cinema4D, TUTORIALS - 2D, 3D — 2016/10/19 at 下午12:00

Cinema 4D Tutorial — XPRESSO WHEEL ROTATION TECHNIQUES

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AVAILABLE FOR FREELANCE – hello@fifty-50.uk
https://twitter.com/creativ_Motion

In this tutorial we will be looking at the maths behind rotating a wheel with a position controller and working out the circumference and also driving the rotation based on distance rather than just an axis position.

We will also take a look at how the bounding box node can be used to automatically feed a diameter value into the setup.

Also see ilir beqiri solution below in the comments for measuring the diameter using the correction deformer on parametric objects.

02:50 Bounding box node
03:45 Vector to reals node
06:30 Range Mapper node
11:10 Distance node


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