This mini-series picks up where the ‘Plasma Bolter’ Zmodeler series ended. In part 1 I start by making a few notes in Zbrush about creasing and Surface noise before export to Keyshot. I also talk about preparing for the task ahead. – This entire 3-part series was done in real-time in one night and shows the process of a typical workflow from render pass creation to paintover. There is no timelapsing.