After about year and a half after I switched to Houdini from Autodesk Softimage I decided to create series of tutorials with a things I`ve learned so far.
This one is about making Plexus-like effect in Houdini. I hope you`ll find it useful.
And sorry for my English, I`ll try to improve it over time =)
The scene includes more optimized substitute of FOREACH node so now it runs 75 times faster.
– new replacement of Plex+Clean pair of nodes is about 2 times faster for big point clouds.
– one more option for splitting polygons added – this one is almost 10 times faster than vex code.